I started working on this again in July durning lockdown. Just a couple of hours here there.
I changed the graphical style to match the older Flug games (namely 1 and TMS), with the use of square tiles, and I’ve used simple textures for the backgrounds etc. I spent essentially one evening creating all of the tiles and background for the levels, and about a day on each level in total. It’s not exactly what I expected a new Flug game to be (especially back in 2014 when I thought it would be like HFA)… but I think I’ve capture what Flug is supposed to be.
It’s a reboot of sorts, so I intend to create a Flug 2 and 3 too.
There’s 8 levels, 9 bosses, + 2 more levels and 2 more bosses if you collect all the gems.
This is version 0.9 as I intend to work more on it… there’s a few bugs and it needs polishing etc.